Nintendo secure MonoGame Framework for Wii U

bastion

In their continued efforts to attract independent developers to the console, Nintendo have made plans to secure the MonoGame Framework for Wii U.

Siliconera reports that the open source implementation of the Microsoft XNA 4.x Framework, used for acclaimed games such as Bastion, Fez and Skulls of the Shogun, will help enable developers to create cross-platform games whilst re-using code.

The MonoGame Framework currently supports many platforms, including iOS, Android, Windows (with both DirectX and OpenGL solutions), Linux, Mac OS X, Windows Phone 8, PlayStation Mobile and Ouya.

Written by
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

Leave a Reply

Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.