Wii U and Nintendo 3DS to support premium DLC

Nintendo CEO Satoru Iwata has shared company plans in regards to digital distribution during an investors meeting held in Tokyo last Friday.

Having been queried as to his thoughts on paid downloadable content by an investor, Iwata revealed that Nintendo is currently preparing a paid item transaction system for both Wii U and Nintendo 3DS, due to be available to developers by the end of the year.

Whilst pursuit of paid download content would increase short term profits, Iwata explained that Nintendo may not heavily invest in using such a system themselves as it wouldn’t allow them to continue to build long-term relationships with their customers. Nintendo therefore feel that they shouldn’t have such a paid charge system for their own content.

Iwata was keen to deny that he was critical of the concept of paid downloadable content, but did question free-to-play games that allow you to play freely to then be charged for item purchases. He believes that using such a system would damage the value of Nintendo’s content.

[Thanks, Andriasang]

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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