Ubisoft: Wii U development “isn’t as resource-intensive”


Contrary to news that Ubisoft were scaling back their Wii U development, the third-party publisher has reaffirmed their investment in the console.

“We did not take a big risk with all those launch titles on Wii U,” Ubisoft’s senior vice president of sales and marketing Tony Key explained to Gamasutra.

“[Wii U game] development isn’t expensive – some Wii U games are versions of games for other platforms, like Assassin’s Creed. And we continue to invest in that system.”

He continued, “We have just as many titles coming on Wii U this year as we did after launch, because the system isn’t as resource-intensive to make games for it.

“We continue to believe that the Wii U will find its audience. We saw some good games [during Nintendo Direct this week]. We’re confident that the Wii U is a good place for us to do business, and we can make money there.”

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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