Bigosaur has announced that their adorable action-roguelike Son of a Witch will release on Nintendo Switch next week.
Magical hack-and-slash hijinks await, whether you choose to play solo or in two-player co-op and four-player sessions.
With deep gameplay mechanics that reward constant experimentation and learning hidden behind the game’s otherwise cutesy exterior, there are more than 120 unique weapons and items to discover – with only some that you’ll come across on each run.
“After completing Castle Crashers for the second time, I started thinking: what would make a beat’em up game more replayable and interesting in the long run?” creator Milan Babuškov explains.
“Inspired by some roguelike games like The Binding of Isaac, I added procedural map generation and over a hundred different magic spells, items, weapons, quests and game mechanics that you can combine in interesting ways.
“Always having a new map to explore and weapon combos to discover is the reason many players already have 100+ hours in game on PC. I’m excited to see the community feedback on Switch, as it will be a great motivation to continue improving the game in the future.”
Son of a Witch will release on the Nintendo eShop for Nintendo Switch in North America on September 4th.