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Quantic Dream and Jo-Mei have teamed up to release Sea of Solitude: The Director’s Cut exclusively on Nintendo Switch.

The award-winning adventure follows the journey of Kay, a young woman who has been turned into a monster by her despair and loneliness.

That will see you explore “a beautiful but troubling world” in Kay’s quest for serenity and peace. Her confrontations with metaphorical creatures will evoke the painful emotions she must overcome, learning more about herself in the process.

Now coming to the portable home console, the original game has been reworked with rewritten dialogue and a new cast of actors who have re-recorded the script to deliver a fully dubbed experience in English, French, Spanish, Japanese and German.

There is also a new Photo Mode in which you can change the climate, and gyroscope integration that can be used to control Kay’s flare.

“I have been a fan of Quantic Dream since their PS2 games! An outstanding studio in my eyes, creating such unique, high-quality story-driven games for decades now,” explains Jo-Mei’s Cornelia Geppert.

“Getting the opportunity to finally bring Sea of Solitude to the full vision I always had in my mind is just incredible. Being able to do so with the support and love for our work from the artists at Quantic Dream still feels like a dream, to be honest! What a journey!”

Quantic Dream chief executive officer David Cage adds: “We really fell in love with this title and the extraordinary emotional journey it offers. Sea of Solitude: The Director’s Cut is both a unique visual and videogame experience, while evoking deep topics that will certainly resonate with many players.

“At Quantic Dream, we are passionate about creators who have a singular vision of video games and who have something different to offer. We want to help them fully realise their vision, give them the means of their dreams and help them meet the widest possible audience.”

Sea of Solitude: The Director’s Cut will release at retail and on the Nintendo eShop for Nintendo Switch worldwide on 4th March 2021.

Author
Alex Seedhouse

Alex Seedhouse

After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.