Reggie Fils-Aime: Nintendo is “committed” to Virtual Console services

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While Game Boy Advance titles have joined the service, Nintendo DS on the way, and GameCube now speculated to make an appearance, the Virtual Console was surprisingly absent from Nintendo’s E3 2014 announcements.

Such absence shouldn’t be a cause for worry apparently, with Nintendo of America’s Reggie Fils-Aime stated that the company is “committed” to the service. And, as to why releases are slow but steady, he reiterated that most don’t comprehend how much more work it takes to make them playable on Wii U and 3DS.

“Our commitment to Virtual Console is exceptionally strong. We just launched some of the Game Boy Advance games. Those are doing exceptionally well in our market. We’ve announced the intention to have a DS library of games in the Wii U eShop. We’re looking forward to that, so the pipeline is there,” Reggie discussed with Kotaku.

“I do think what many of your readers don’t recognise is there is significant work to take a game that was launched on a previous platform and make it compatible on the current platform, whether we’re talking Wii U or 3DS, but we’re committed to Virtual Console. I’m fortunate that the Americas are the strongest region in terms of driving Virtual Console sales, so for us it’s a vibrant piece of the business.”

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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