You may remember that Nintendo were once sued by Tomita Technologies way back in July 2011, who had claimed that the company infringed on their patent that covered technology similar to that behind the glasses-free stereoscopic 3D made possible for Nintendo 3DS.
They were ordered to pay $30.2 million in compensatory damages when a jury found them guilty of infringing on Seijiro Tomita’s patent, a decision that immediately impacted on the company’s ever-wavering share price.
We last heard that Nintendo had successfully appealed against such verdict, having objected that the judge had incorrectly interpreted the patent which therefore confused the jury’s judgement.
Nikkei now reports that the case has successfully been overturned, which has been a fierce fight for Nintendo over the past few years. Their brief article shares that the company feel that the ruling “affirms” their original assertion that the infringement claim was invalid, and are therefore pleased that the court has now ruled in their favour.
“We are very pleased with the court’s finding that Nintendo does not infringe,” comments Ajay Singh, Nintendo of America’s director of litigation and compliance. “Nintendo has a long history of developing innovative products, and we aggressively defend patent lawsuits when our products do not infringe, even when we must do it over many years and through multiple trials.”