Nintendo has once again apologised for the stock shortages that Ring Fit Adventure has continued to suffer since launch.
The exercise-based RPG has sold more than 1.7 million units since it came out in October, but, despite delivering “continuous shipments,” it has become scarce to find at retailers around the world.
“Sales of Ring Fit Adventure have continued to grow since its release in October. Sales took off initially in East Asia such as in Japan and South Korea, followed by gathering momentum in the European market after Black Friday,” Nintendo president Shuntaro Furukawa explained at the recent Corporate Management Policy Briefing.
“No detailed sell-through information is available for the Asian region, so totals include only the major Japanese/North American/European regions. Currently, cumulative sellthrough has exceeded 1.7 million units.
“However, despite continuous shipments, this product is selling out rapidly and shortages continue in East Asia, including Japan. Many consumers are still waiting, and I would like to apologize again for this inconvenience.
“Ring Fit Adventure is entertainment that integrates hardware and software in an adventure that involves a full-body workout. It has been highly rated by consumers since launch, and its popularity can also be seen on online shopping sites in several regions.
“It is being picked up by a wide variety of consumers including women and families, and we can confirm that many consumers are purchasing it together with a Nintendo Switch console.
“There is a higher ratio of female consumers playing Ring Fit Adventure compared to other titles, and a wide range of ages regardless of gender, as families play the title at home, giving a real feel for how our consumer base is expanding. The brief and daily aspect of play appears to be prompting continued interaction with Nintendo Switch.”
Ring Fit Adventure is now available exclusively for Nintendo Switch worldwide.