Miyamoto: Wii U just needs greater consumer understanding

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Shigeru Miyamoto has asked that everyone gives the Wii U more time, before simply dooming it to fail.

Whilst the company’s global marketing has failed to gain traction among consumers, the legendary game designer likened the situation to when the Nintendo DS was first released.

“There was a period when we first released the Nintendo DS that people would say there’s no way people can look at two screens at once,” Miyamoto began, in an interview with CNN.

“I almost feel like, as people get more familiar with Wii U and these touchscreen interfaces, that there is going to come a point where they feel like ‘I can’t do everything I want to do if I don’t have a second screen.'”

“…I feel a device like Wii U, with its ability to continue to offer new features and that network connection and the connection to the TV and the interface, really makes it feel that it’s more than just a game machine, but something that offers a lot of practical use and practical purpose in the living room.

“I look at it as being a very useful device that can do many different things and therefore really seems to be the device that’s ideal to have in the living room.”

Written by
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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