Harada: Super Smash Bros. development a “big priority” for Namco Bandai

Now being involved with the development of Super Smash Bros., Namco Bandai are treating the project as a “big priority for the company.”

Tekken game director Katsuhiro Harada discussed the scale of talent has been engaged to assist efforts during an interview with NowGamer.

“Obviously it’s a big priority for the company, so company-wide there are a lot of people involved with that particular project,” Harada discussed. “Not just from Tekken but a lot of our franchises.

“Although our main core staff is busy with Tekken Tag tournament 2 and trying to finish that up, I do think we’ll support the initiative in some kind of capacity.”

Harada was also questioned as to whether Namco Bandai would look to include their own characters within the instalment, to which he responded: “That question was one of the most frequently asked questions we got when we announced the project. Especially from abroad.

“The fans, rather than asking about Tales or Gundam, or some of our other franchises, the fans abroad saw Tekken as one of the key words and took off on that.

“We’re not really sure at this moment but when thinking of the playerbase who is playing Smash Bros, maybe Tekken characters is something they wouldn’t want, so I’ve been pulling back on that a bit. But I don’t know.”

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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