We know that EA will support Nintendo Switch with FIFA 18, which has been positioned as “the deepest portable game ever to be introduced by EA Sports FIFA.”
But, beyond that, it is unclear whether the publisher plans to continue releasing games on the portable home console.
Well, according to EA executive vice president of global publishing Laura Miele, they are watching how the hardware continues to perform and are actively “exploring other products.”
“FIFA is the largest game in the business, so the offering and expansive footprint FIFA has around the globe will help connect Switch hardware to gamers as well,” Miele explained to GamesIndustry.biz.
“So I think it’s a strong mutual partnership with Nintendo. We love the mobility of the Switch and I think the content they’ve put out is really strong on it so far. We’re going to continue to watch how the hardware does. We are exploring other products. We are looking at other IP and what the technology connections need to be for that.”
Those technology connections likely refer to the lack in parity between Nintendo Switch, PlayStation 4 and Xbox One, seeing as FIFA 18 has been “custom built” for the console, and does not use the Frostbite engine.
“There are technical differences, yes, but I think most importantly there are player differences,” Miele added. “When you have a game you’re playing on the go, it’s a different interface, different experience, different features, and different flow I think, then it would be if you’re playing on the sticks in your living room on a TV. So that design consideration always has to be taking place for our players.
“We never want to do just a direct port of something; we want to have a meaningful experience on the hardware. So it’s tech and design and user flow that we’re considering as we’re looking at future titles.”
FIFA 18 will release for Nintendo Switch worldwide on September 29th.