We know that Nintendo Switch is powered by a custom Tegra processor, and NVIDIA has been particularly talkative about how proud they are to have been involved with the home gaming system.
After largely being seen to be serving the PC gaming market, NVIDIA CEO Jen-Hsun Huang has spoken about their change in stance that led to the technology company securing the chance to work with Nintendo.
“We’re dedicated to the gaming market and always have been. Some parts of the market, we just weren’t prepared to serve them,” Huang admitted to VentureBeat. “I was fairly open about how, when this current generation of consoles was being considered, we didn’t have x86 CPUs. We weren’t in contention for any of those. However, the other factor is whether we could really make a contribution or not. If a particular game console doesn’t require our special skills, what we can uniquely bring, then it’s a commodity business that may not be suited for us.
He continued: “In the case of Switch, it was such a ground-breaking design. Performance matters, because games are built on great performance, but form factor and energy efficiency matter incredibly, because they want to build something that’s portable and transformable.
“The type of gameplay they want to enable is like nothing the world has so far. It’s a scenario where two great engineering teams, working with their creative teams, needed to hunker down. Several hundred engineering years went into building this new console. It’s the type of project that really inspires us, gets us excited. It’s a classic win-win.”
Nintendo Switch will release worldwide in March 2017.