Nintendo’s incomparable Shigeru Miyamoto has shared his belief that Retro Studios are “a very capable studio” that would be “a very high priority” as the potential team to once again take on the company’s currently dormant sci-fi action-adventure series.
Such discussion emerged within the pages of Official Nintendo Magazine, in which Miyamoto sat down to chat with the publication in helping to celebrate its 100th issue milestone.
“Retro is a very capable studio and can design a lot of different types of game and I know that because I produced Metroid Prime,” Miyamoto explained. “But when it did Donkey Kong Country Returns on Wii, apparently it had a lot of fun making that title and from what I’ve heard it put in a request and said that it wanted to do a new Donkey Kong Country game on Wii U themselves.
“In particular the company built up quite a lot of knowhow in that specific style of gameplay and as a consequence felt that it could leverage that again in creating something new in that same style for Wii U.
“I think Retro has really come to a point at which it’s possible for it to have multiple lines running at the same time and having different projects in development. I totally think there are possibilities to see different projects from Retro in the future.”
Whilst Donkey Kong Country: Tropical Freeze looks sublime, many were disheartened that Retro’s project didn’t turn out to be their return to the Metroid series. Although Miyamoto sees them as “a very high priority” to take on such project if Nintendo ever decided to see Samus back in action.
He continued, “Certainly the Metroid franchise is one that, when you talk about really bringing the world to life, we feel that Metroid and the characters established are really important for Nintendo. So important that they were included, obviously, in Nintendo Land.
“I definitely think it’s a franchise that we value and we certainly want to see what we can do with it in the future. And, obviously, Retro is a very high priority in terms of the potential team that would be considered for working on a Metroid game.”
Alex Seedhouse+ Alex's early adoration for Nintendo began with a Yellow Game Boy and a copy of Donkey Kong Land. This developed over the years, later peaking when he hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Nowadays, his enthusiasm is shared through Nintendo Insider, a place in which he can document his thoughts regarding the big N.