Yooka-Laylee’s next stretch goal looks to secure budget for orchestral score


With backers having pledged more than £1.05 million to support Yooka-Laylee in the space of 24 hours, Playtonic Games have continued to outline their “dream” stretch goals.

Now sat at over £1.27 million, additional stretch goals to add in an N64 shader mode, GK Rap and developer commentary video have already been achieved. Their next stretch goal targets reaching £1.5 million, and will allow them “to budget an orchestral score and time for our composers to record their music in an ideal environment.”

“Like a small child saturated with energy drinks, our Kickstarter campaign just won’t stop movin’ – and it’s clattered through another two stretch goals. And a lounge table,” Playtonic Games write in their latest Kickstarter update.

“We’d like to take this opportunity to once again thank you for your wonderful support. But we know it’s not pleasantries you’ve clicked for, it’s our next stretch goal – So bring it on!

“First, a disclaimer: We’ve attentively followed your feedback since the Kickstarter launched and we’re acutely aware of the concerns surrounding Kickstarter ‘bloat’. Backers can be assured that the Playtonic team is comprised of vastly experienced game developers, and we’ve carefully planned our stretch feature pledges to ensure that they won’t negatively impact on the creation of our game.

“These are very ‘much’ dream extras that with additional budget we’ll be able to add to the Yooka-Laylee package with minimal disruption to our core work.

“Our next stretch goal, for example, will allow us to get a bigger office. Wait, that’s not right…

“Ahem. Our next stretch goal will allow us to budget an orchestral score and time for our composers to record their music in an ideal environment. Any extra money we raise will of course go towards improving and polishing the game.”

Yooka-Laylee will release for Wii U worldwide in October 2016.

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