Xenoblade Chronicles 2 Update Version 1.3.0 Adds New Game Plus Mode

Xenoblade Chronicles 2 Core Crystal Screenshot

Nintendo has released a new software update for Xenoblade Chronicles 2, that sees Monolith Soft’s expansive RPG now on Version 1.3.0.

This is easily the most significant update that the developer has released for the game, adding in the New Game Plus mode for those that have completed it and want to start another playthrough that will let you bond with new Blades.

There is also a new easy difficulty that “adjusts the balance of elements in battles” to help those that may be struggling with the game’s tougher moments, and the chance to skip the animation when bonding with Blades, among others.

Those that have purchased the Expansion Pass will receive Upgrade Parts for Poppi 2 (30,000 Ether) and the
Driver Essentials Set 3, which includes 8 Legendary Core Crystals and three Overdrive Protocols.

Xenoblade Chronicles 2 Update Version 1.3.0 Patch Notes

Issues Fixed

  • Fixed an issue occurring in chapter 7 and onward, in which specific conditions caused bonded blades and drivers to not appear in the Manage Blades menu.
  • Fixed an issue associated with acquiring Perun’s Key Affinity Gift in which the counter for “small good deeds” required to earn it would stop, making the item unobtainable.
  • Fixed an issue associated with acquiring Perceval’s Affinity Gift, “Brandish,” in which certain monsters failed to count toward the requirements “Defeat Igna enemies in Uraya. (Excludes unique monsters.)” and “Defeat Tirkin enemies in Tantal. (Excludes unique monsters.)”.
  • Fixed an issue associated with acquiring Perceval’s Affinity Gift, “Brandish,” in which defeating high-level Tirkin enemies (around level 80) failed to count toward the “Defeat Tirkin enemies in Tantal. (Excludes unique monsters.)”.
  • Fixed an issue in which Blades with the condition “Deal a certain amount of damage in one hit” to acquire Affinity Gifts would not meet the condition if they were not present at the start of a battle, and were brought in via Blade Switching instead.
  • Fixed an issue in which Rare Blades, once released, could not achieve a level of Trust higher than S1, even if bonded with a different Driver.
    • After applying this update, performing an action to raise Trust (clearing quests, using pouch items, etc.) will raise the rare blade’s Trust to the correct rank.
  • Fixed an issue with Poppiswap in which if the player possessed a combined total of 1023 or more Skill RAM and Skill Upgrade parts, and equipped the 1024th part, they would be unable to set or crystalize any additional parts, even if they had enough energy to do so.
  • Fixed an issue in which the descriptions for the Silver Feather and Phantom Feather accessories was switched.

New Game Plus has been added

  • Players with save data from the final chapter and who have cleared the game will now be able to select “New Game Plus” on the title screen and carry over some of their data from the previous playthrough.
  • Elements carried over into New Game Plus.
    • Driver levels.
    • Driver and Blade equipment and growth.
    • Awakened Blades.
    • Acquired items and gold.
    • Town development status and Merc Group level.
    • Status of Events Theater and defeated unique monsters.
    • Play time
  • New system features added to New Game Plus.
    • Bonding with certain Blades from Torna will allow them to join your party.
    • Meeting certain Blades from Torna in the game world will allow them to join your party.
    • All Blades can be dispatched on Merc Missions.
    • Driver Hidden Affinities have been unlocked. New skills can also be learned.
    • Zeke’s “Eye of Shining Justice” has been unlocked. (The skill can be learned by developing Zeke’s Hidden Affinities)
    • Levels can now be decreased at inns, with a corresponding amount of bonus EXP being granted for the number of levels decreased.
    • Traveling Bards that will exchange Bonus EXP and special items have been added to various locations throughout Alrest.
      • Traveling Bards are displayed on the mini map as green shop icons.
      • Among the newly exchangeable items, there are those that will increase the number of accessories a Driver can have equipped.
    • Level 4 Specials have been unlocked for certain Blades.
  • Things to note in New Game Plus.
    • Quests, Heart-to-Hearts, and Skip Travel points will all be reset.
    • Cleared Merc Missions will be reset.
    • Saving after beginning an New Game Plus playthrough will overwrite the save data in which you initially cleared the game.

Other Updates

  • Easy difficulty has been added. Due to this addition, the default difficulty will now be “Normal.”
    • This only adjusts the balance of elements of battles. Game difficulty can be changed at any time via the Options menu.
  • Added a “simple mode” option allowing players to skip the lottery animation when bonding with Blades.
  • Added the ability to “lock” Blades so that they can’t be mistakenly released.
  • Added a “Sort” option to the Blade List, Accessories, Aux Cores, and Poppy’s Skill Parts.
  • Map icons will now appear on the mini map.
  • Adjusted AI to perform Blade Switches with no regard for Driver combos when using Drivers that prioritize Driver combos while fighting enemies against whom those combos aren’t effective.
  • Added the ability to receive the 4th round of items distributed via the Expansion Pass.
Written by
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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