Wii U “more than capable” of handling core Project CARS experience


Slightly Mad Studios, the developer working hard on racing simulator Project CARS, has deemed the Wii U as being “more than capable” of being able to handle the core experience that they are looking to provide.

Whilst creative director Andy Tudor admitted that it couldn’t match the “super-high-level graphical effects” on rival next-gen systems, the Wii U GamePad provides a valuable second screen experience for those looking to get the most from the game.

“The Wii U is more than capable of providing the core Project CARS experience,” Tudor explained to Red Bull. “Sure, some super-high-level graphical effects may not be possible but in comparison it also offers a unique interaction experience via the GamePad controller, with the second screen potentially becoming your track map overview, rear-view mirror, telemetry, or simply mimicking a real race car steering wheel whilst you use the gyroscope to drive.

Plus there are great possibilities to extend our existing WMD community into the Mii Community with discussion and sharing of content and ideas. There’s no realistic racing game on the Wii U currently yet, and we hear the fans crying out for one. Project CARS provides a Forza or Gran Turismo-like experience for those gamers and it’ll be something to really show off what the system is capable of. From our internal playing, it’s looking extremely promising.”

Written by
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

1 Comment

  1. This is pretty awesome. The Wii U gets more publicity, and it’ll probably be the most imersive version of the three next-gen. Can’t wait!


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