Unreal Engine 4.21 Introduces Niagara Support On Nintendo Switch

Unreal Engine 4 Niagara Screenshot

Epic Games has released Unreal Engine 4.21 that they explain has continued their “relentless pursuit of greater efficiency, performance, and stability for every project on any platform.”

That means that those that are developing games for the portable home console can now use Niagara to create and edit visual effects in Unreal Engine 4.

In addition to introducing Niagara support on Nintendo Switch, the developer has also expanded the feature set and made “substantial quality of life improvements.”

Aside from that, developers can now use the production-ready Replication Graph functionality to “build multiplayer experiences on a scale not previously possible,” iterate faster thanks to a 60 percent speed increase when cooking content or run automated tests to find issues using the new Gauntlet automation framework, among other changes.

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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