Unity 5.6 Introduces Wider Nintendo Switch Support

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Unity 5.6 is now available, the final instalment that will be released as part of the Unity 5 cycle.

While this adds the Progressive Lightmapper preview, new Light Modes, Vulkan support, a new video player, support for Facebook Gameroom, and Google Daydream, it also adds Nintendo Switch support to close Unity 5’s two-year run.

The console’s support is currently based on Unity 5.5, but Unity Technologies has promised that the cross-platform game engine will update this in the coming cycle.

“With the option to play docked console-style or handheld on-the-go, the Nintendo Switch offers a new opportunity for creators to think a bit differently about their games,” the Unity Blog shares. “Several Unity titles like Super Bomberman and Snipperclips presented at GDC on Unity booth have been released already.

“We are happy to announce that support for Nintendo Switch is now available. (Note that current support is based on Unity 5.5, Unity 5.6 support will be available during the 5.6.x cycle.)”

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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