Ubisoft terminate designer Patrice Desilets’ contract


Assassin’s Creed designer Patrice Desilets has parted ways with Ubisoft once again, following their acquisition of THQ Montreal through the sale of the now defunct publisher’s assets.

“The acquisition of THQ Montréal in January allowed Ubisoft to welcome 170 experienced developers, including Patrice Désilets, to our existing and renowned workforce,” an Ubisoft representative clarified within a statement to Kotaku.

“Unfortunately, since the acquisition, the good faith discussions between Patrice and Ubisoft aimed at aligning Patrice’s and the studio’s visions have been inconclusive. As a result, Patrice has left the studio.

“Our priorities remain with the teams already hard at work on projects in development. They are at the root of Ubisoft Montréal’s past and future successes.”

However in sharing his own view of events, Desilets explains that he was “unceremoniously escorted out of the building” without being provided the opportunity to even say goodbye to his development team.

“Contrary to any statements made earlier today, this morning I was terminated by Ubisoft,” Desilets began in a short statement.

“I was notified of this termination in person, handed a termination notice and was unceremoniously escorted out of the building by two guards without being able to say goodbye to my team or collect my personal belongings.

“This was not my decision.

“Ubisoft’s actions are baseless and without merit. I intend to fight Ubisoft vigorously for my rights, for my team and for my game.”

Desilets had been working on an unannounced game called 1666, with the projects future now left uncertain following the designer’s sudden departure.

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