Having been heavily involved with the early development process of the Wii U, Ubisoft had expected Nintendo to release the console earlier.
So much so that they had created a Wii U version of Rayman Origins for the system, according to creator Michel Ancel.
“To be honest, we were on Wii U very early – even for Origins,” Ancel explained to Nintendo Power.
“We did not know exactly when Nintendo would release the system, but we started making Origins for Wii U. [At that point], we thought Wii U would come out a lot earlier. We worked very closely with Nintendo [on Wii U] early on, giving them feedback on the various prototypes.”
Of course, Ubisoft will now deliver a sequel for Wii U instead, which was recently pushed to next year.
“When we finished Origins, it was time to start thinking about Wii U again, because [the hardware] was nearly complete,” Ancel added.
New Super Mario Bros. U will lead at launch, Nintendo surely hoping to build a steady install base throughout the Christmas period that will result in stronger sales for Ubisoft’s title.
[Thanks Eurogamer]
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