Tsujimoto discusses where he sees Monster Hunter in 10 years time

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Yesterday marked Capcom’s Monster Hunter series turning the ripe old age of 10 years old. In an interview that discussed both it’s past and future, producer Ryozo Tsujimoto has shared where he sees the series being steered throughout the next decade.

This saw him explain that he hoped for further refinement fed through by feedback from each game’s fanbase, whilst retaining the core multiplayer action element.

“I wonder if I’ll still be working or retired by then! My first instinct is to worry about my own health!” Tsujimoto exclaimed to Eurogamer.

“It’s never going to be drastically changed out of the fact it’s a multiplayer action title. We’ll still be pursuing the ultimate we can make in that arena. And we’ll continue to use this process I mentioned”.

He continued, “It’s like World of Warcraft, whenever they put out an expansion it’s always had a lot of feedback from the fanbase incorporated into it every time. They keep putting it through that cycle. We will do the same thing we have been doing, which is every time a title comes out we take the player base’s concerns seriously and try to plug that feedback straight into the next title to develop it”.

“If I have to think about what I hope it will be in 10 years, I’d like to think we will have refined the action part of the gameplay even further, that it will get better and better with every iteration. Trying to picture that title in my head is quite difficult”.

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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