Square Enix formally announce Heroes of Ruin for Nintendo 3DS

Following confirmation of its existence at the end of last week, Square Enix have today formally announced Heroes of Ruin for Nintendo 3DS – unveiling further details regarding the game.

Custom-built for the Nintendo 3DS with support for online play and a variety of social gaming features, Heroes of Ruin brings together four unlikely heroes to form a fearsome alliance. The title features the opportunity to engage in seamless drop-in/ drop-out co-op multiplayer or to venture forth alone.

Players will be able to traverse an ever-changing world, filled with wild, varied and dynamic environments that ensure that you’ll discover new layouts and routes each time they play. Packed with strange and deadly creatures, these dangerous lands will stretch players’ combat and tactical skills as they enhance their character, collecting loot, weapons and armour to empower them on their quest.

Heroes of Ruin utilises StreetPass to create an inventive in-game ‘Traders’ Network’ where players are able to purchase and sell rare, powerful items collected from battles. Each player passed in public will allow character strengths and abilities to be greatly enhanced by accessing items from other players’ games.

In addition, Heroes of Ruin will also support SpotPass in providing rare one-off items or unique challenges, and, finally, the official community website will further reward players further with daily challenges and quests available to complete in-game. Such a site may be used by players to meet other gamers, swap ideas and items and team-up in-game.

“With Heroes of Ruin we wanted to take the game experience beyond the confines of the console’s two screens,” commented Lee Singleton, General Manager for Square Enix London Studios. “Nintendo 3DS’ online and social features allow us to do so much more than multiplayer, using both StreetPass and SpotPass to give players innovative ways of enhancing their experience.”

Heroes of Ruin is due to release exclusively for Nintendo 3DS in 2012.

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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