10tons has revealed that their roguelite hack ‘n’ slash dungeon crawler Skeletal Avenger is in development for Nintendo Switch.
This promises to deliver “a twist,” in that rather than having one infinite quest the game will offer an endless amount of shorter quests with an actual ending.
“Skeletal Avenger is a hack ‘n’ slash game at its core. We played a lot of Hades and it’s probably one of the main inspirators for this game. We spiced the hack ‘n’ slash core with some unique concepts like special moves which all include self decapitation,” explains lead developer Sampo Töyssy.
“We’ve also shaken some roguelite conventions like continuing until death. In Skeletal Avenger the game starts from re-animating after death and then progresses towards a kind of spiritual release through vengeance. Each quest for revenge may end because the avenger dies or because the target for the revenge dies.
“Vengeance is the main concept of the game. All the quests start with an obituary – a small procedural story. It describes how the reanimated avenger was mistreated and who was the perpetrator. The quest is won by killing the perp and completing the revenge. The quests yield coin and gear, which makes the next avenger even more powerful and the game continues.
“In some way, the undead invasion started by 10tons’ popular Undead Horde continues in Skeletal Avenger. The games are completely different but they share the same style and the idea of undead heroes. Our customers seem to like these themes as did we, so we are really excited to create another game around them.”
Skeletal Avenger will release on the Nintendo eShop for Nintendo Switch worldwide in Q4 2020.