Shin Megami Tensei x Fire Emblem targeting Winter 2015 release

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After two years of silence, we at long last were able to see how ATLUS and Nintendo’s Shin Megami Tensei x Fire Emblem crossover project was shaping up in last week’s Nintendo Direct.

Since then, producer Shinjiro Takada has shared an introductory post on the Wii U exclusive’s official website (translated by Traduko Soft) in which he discusses the collaboration, character designs and how they’re targeting a winter 2015 release in Japan – the game’s western arrival hopefully not too far behind.

“It’s nice to meet all of you, or shall I say, see all of you again. This is Shinjiro Takada from ATLUS,” he begins. “Usually, I am responsible for working on the Devil Survivor series, but this time, I was tasked with working on the production for the upcoming crossover title Shin Megami Tensei x Fire Emblem.

“After over two long years of keeping you waiting, we felt it was finally time to showcase this game. Did you have a look at the new trailer?”


He continued, “This is the result of our collaboration work on the Fire Emblem series. I think many people will find it quite different than they had originally expected. Originally, it was very challenging for us to get the Fire Emblem aspect into the game, but we worked carefully with Nintendo to ensure it’d work well and deliver the feeling you get from the series. But, we were told that ‘as long as development of this title conforms with what Intelligent Systems originally would have wanted, and ATLUS develops it and triumphs through it and makes the type of title they specialise in, then ATLUS developing it is good.’

“It was following that that we were able to come to our conclusion and settle on the concept for this project. As a result of this, Shin Megami Tensei x Fire Emblem follows the basic axis of what I would say are ‘Realistic characters who suffer from many conflicts and worries in modern-day Japan’ in this RPG. It was capturing the feeling of Fire Emblem that was the real challenge during the development of this concept, as this is a collaboration project, after all.

“In this trailer, many people may find it hard to understand where the essence of Fire Emblem comes into play. However, this will be explained more in the future, so please wait for a follow-up to this.

“The character designs that would become the face of this project were designed by toi8, who we had requested to assist us. Even though Shin Megami Tensei x Fire Emblem follows its own world and has a touch of fresh colours and poppy visuals, we wanted to make it easy to get into the world of this game, while still making it look refined and familiar for those who are fans of the series.

“Although only four characters appear in the spotlight of this trailer, there are more characters (some of which make a quick appearance in the trailer) prepared for the future, so please stay tuned!

“It should also be noted that Shin Megami Tensei x Fire Emblem has given us the opportunity to work with other developers. This time, in the first edition of this creators’ blog, you got to hear comments from me, the top batter of the project. But, we have interviews planned with other ATLUS staff and developers in the future, so we hope everyone will enjoy them as they become available!

“While development has finally reached its climax, and we are celebrating that, there is still a ways to go. We are working hard on to bring this game to you with our staff. However, there is still some work to be done, so this game will be released this winter. We thank you for your patience, and hope to make a project with our team that everyone can enjoy!”

Written by
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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