Scale Walls In Hardcore Combat Racer GRIP On Nintendo Switch

GRIP Artwork

Wired Productions and Caged Element have announced that GRIP will release on Nintendo Switch, a ferociously fast, futuristic combat racer that will see you scale walls, ceilings, and anything else that you can get your tyres on to.

Taking inspiration from the Rollcage games, GRIP, which has been built with Unreal Engine 4, promises to have gravity-defying physics along with a bristling arsenal of outlandish weapons to deliver the fastest, most competitive racing experience ever.

“We’re very excited to finally announce our partnership with Wired Productions today,” enthuses Caged Element game director Chris Mallinson. “GRIP began as a passion project paying tribute to the great Rollcage games and racers of a past era, but it’s now truly transformed into a fully-fledged, futuristic combat racer fit for this generation. We’re extremely proud of the game and can’t wait to unleash it later this year on all platforms. Combat racing is back, baby.”

Wired Productions managing director Leo Zullo, adds: “As long-standing fans of Rollcage and the combat racing genre, we’re delighted to sign GRIP and to build our partnership with the incredible team at Caged Element. Born from passion and nostalgia, driven by great minds and taking full advantage of the latest capabilities in both engine and hardware, GRIP is a racer with limitless horsepower and the title to keep your eye on this year.”

GRIP will release on the Nintendo eShop for Nintendo Switch in 2018.

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