Sakurai discusses Super Smash Bros. progress

Super Smash Bros. director Masahiro Sakurai has further discussed current development progress of Super Smash Bros., set for Wii U and Nintendo 3DS.

“The game system itself is complete, so we don’t want to make it 3D or introduce complicated controls just for the sake of it,” Sakurai explained to IGN.

“However, I am thinking of ways we can introduce a slightly different, fun experience all the while keeping the usual frantic game play.”

He also went on to discus the potential for further cameos within the next title, stating that he wouldn’t bring further non-Nintendo characters just for the sake of it.

“I think Snake and Sonic joining were fantastic,” he revealed. “It made many fans happy, and it broadened the Smash Bros arena. However, introducing more non-Nintendo characters willy-nilly will lose the focus of the game, so I also recognise the need to narrow it down.”

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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