Psyonix has released a software update for Rocket League, which has made visual and performance improvements on Nintendo Switch 2.
Now seeing the game on version 2.64, the game runs at a locked 1080p 60 frames per second when docked in TV mode, and has a dynamic resolution that targets 1080p 60 frames per second in Handheld mode.
The developer has also increased world detail, improved light effects, ambient occlusion and higher-resolution shadows, among other improvements that you can expect.
Rocket League Update Version 2.64 Patch Notes
NEW CONTENT
Cartman’s Crash Out LTE
- From January 22 at 4 PM PT to February 5 at 4 PM PT, jump into the Cartman’s Crash Out limited-time event and complete Challenges to score new Certified Toppers, and the animated Cheesy Poofs Octane Decal.
CHANGES AND UPDATES
Expanded Preset Slots
- We’ve expanded preset slots from 50 to 75, giving room for more custom combos! Mix and match items and turn them into ready-to-go rides.
Champions Field update
- To honor and celebrate the 2025 RLCS 3v3 champions Atomic, BeastMode, Daniel, and Satthew — and the 1v1 champion Nwpo — banners for them have been added to the Champions Field Arena.
Skip New Player Tutorial
- Players who have already completed the introductory tutorial will no longer be forced back into it when playing on another platform for the first time (excluding Xbox).
Nintendo Switch 2 Rendering Enhancements
- We’ve made a series of visual and performance improvements for Rocket League on Nintendo Switch 2.
- Simplified Graphics Settings
- The Performance/Quality toggle has been removed, as Rocket League on Nintendo Switch 2 now uses the best of both settings.
- Improved Resolution
- Docked mode: Resolution is now locked at 1080p, 60 FPS in docked mode.
- Handheld mode: Dynamic resolution now targets 1080p at 60 FPS, but will still reduce resolution as needed to keep gameplay smooth.
- Visual Quality Upgrades
- Increased world detail
- Higher texture quality in handheld mode, matching docked mode
- Crisper texture detail with increased anisotropic filtering (reduces jagged lines and blurry edges on surfaces)
- Improved lighting effects
- Ambient occlusion
- Higher-resolution shadows
- Simplified Graphics Settings
BUG FIXES
Visual
- Fixed taillight brightness appearing inconsistent across multiple Car Bodies.
- The Heatwave Decal now displays correctly on Lamborghini Urus.
- Fixed an issue where the RLCS ’25 and RLCS ’26 Decals appeared stretched on the hood of the Fennec ZR-F Car Body.
- Fixed an issue where the Chanoir Octane Decal could override the Car Body’s painted trim.
- Fixed an issue where the large screens in Champions Field could display distorted visuals.
Audio
- Fixed an issue where BMW M4 GT3 Evo’s engine audio was louder than intended.
- Fixed an issue where the Patty Wagon Car Body used the incorrect engine audio during gameplay.
- Fixed an issue where sound effects for the Hologlass Goal Explosion could cut off when triggered during gameplay.



