Robert Bowling forms Robotoki studio

After announcing his departure from Infinity Ward last month, Robert Bowling has revealed that he is to form his own studio.

“Robotoki is focused on being a developer development studio that just happens to make games,” Bowling explained to Game Informer.

“We are focused on our team first and everything else second, because I believe as an industry; we have a lot to learn on how to treat talent. While we continue to out stride film and music entertainment in other areas, we are falling severely behind in how to properly inspire and support our creative talent.”

He explained that the studio is completely self-funded, and will only partner with companies that understandingly support such a business model.

“I wanted to create an environment where the creative vision holders held complete control over their work and could guide and maintain it from concept to execution.”

The studio’s first project will be revealed later this year, and is set to release on next-gen consoles, PC and mobile devices.

“As a developer, our focus is on creating a universe first, experiences second, and game mechanics last,” Bowling continued. “With focus being on universe, we aim to create experiences that transcend platforms and genres and allow our players to connect to our world, their characters, and gameplay via any medium – console, PC, or mobile.

“However, how they experience the world is unique to their device. The mobile/tablet experience should not mimic the console or PC experience, it should be additive to it, not supplemental. Allowing them to support their console and PC experience, continue their progression, but by experiencing the world in a meaningful and unique way.”

Bowling added, “Our focus is creating an experience that is no longer strictly single player, strictly co-op, or strictly multiplayer, but adapting the strengths of each of these into a unique experience that is fueled by the actions and contributions in each.”

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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