Rayman creator hasn’t found any limitations with Wii U

Developing Rayman Legends for Wii U hasn’t seen the project meet any limitations in terms of hardware, celebrated designer Michel Ancel has stated.

“The hardware is powerful and we haven’t had any limitations,” Ancel discussed with GamesTM. “Visually, because we’ve had more time with the UbiArt engine, we were able to add a lot of depth to the graphics. You can especially see it in the backgrounds.

“There are more layers, more details; it feels more like a landscape. We’ve also done a lot with the lighting effects, both in gameplay and graphics.”

Rayman Legends will release across North America on February 26th, and Europe on February 28th.

[Thanks NintendoEverything]

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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