Project CARS on Wii U struggling to maintain consistent 720p, 30fps


We were suspicious when Project CARS on Wii U was repeatedly sidelined, and it would appear that fear was warranted.

In successive, honest posts on the Project CARS forum, studio head Ian Bell has revealed that Slightly Mad Studios are struggling to realise their vision for the motorsport racing simulator on Wii U.

With development ongoing, Bell even went as far to suggest that they may even await the Nintendo NX – reasoning that the hardware announcement will likely come “halfway through us finishing.” Although if no NX announcement comes at E3 2015 (as Satoru Iwata himself has stated), Bell shares that they “will have a go at it.”

However, it sounds less than ideal with Bell sharing that they will have to “really cut the looks back” to see it running better on Wii U.

“I can’t say too much but we’re awaiting E3 with baited breath. Don’t read wrongly into that… OK I’ll come clean. At the moment we’re running at about 23FPS on the WiiU. We’re awaiting/hoping for more of a hardware announcement at E3…

“Honestly, unless we really cut the looks back I think we’re looking to Nintendo’s next console. 720p yes. I suppose if they don’t announce something at E3 or soon after we will have a go at it.

“We could reach a fairly solid 30FPS but it might take a hell of a lot of work. On the other hand, about halfway through us finishing, Nintendo might announce a new console (I have zero knowledge on this BTW but I’ve heard ‘rumours’). Our work might just be the best thing that ever hit that new console in the driving sim genre.

“So we’re playing a waiting game at the moment and yes, economics do come in to it.”

[Thanks VOOK64]

Alex Seedhouse
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.
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