Princess Zelda’s Character Is “Very Complex And Multi-Faceted” In The Legend of Zelda: Breath of the Wild

The Legend of Zelda series producer Eiji Aonuma has explained that Princess Zelda is a “very complex and multi-faceted” character in The Legend of Zelda: Breath of the Wild.

There had been a mixed reaction to the character’s portrayal in the anticipated open-air adventure, after a scene showed Princess Zelda breaking down and crying into Link’s arms.

“Regarding how Princess Zelda is portrayed in the trailer, obviously, everyone has their own ideas of exactly how they would expect a female character to act or behave,” Aonuma shared with Eurogamer.

“What I would particularly like to emphasise is that the scene of her crying in the trailer is just one scene from the game – within the trailer itself it forms a dramatic high point, but that shouldn’t be taken too much out of context.

“Princess Zelda as she appears in the game as a whole is very complex and multi-faceted, and it’s not as if she’s crying all the time in the game [laughs], so I would ask fans not to read too much into just that one scene from the trailer, and to please play the game and appreciate Zelda as she is in all her aspects.”

The Legend of Zelda: Breath of the Wild will release exclusively for Nintendo Switch and Wii U worldwide on March 3rd.

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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