PlatinumGames respond to Bayonetta 2 outcry

bayonetta 2 wii u

So, whilst Nintendo fans gleefully welcome Bayonetta 2 as a Wii U exclusive with open arms, it’s caused a ruckus amongst Xbox 360 and PlayStation 3 owners who have decried the decision.

Tatsuya Minami, Platinum Games’ president and CEO, took to the developer’s blog to discuss the announcement, sharing his underlying wish to “grow the Bayonetta brand beyond where it stands today.”

As to whether it will silence complaints is another matter…!

His statement in full is as follows:

“On September 13, 2012 Bayonetta 2 was announced as an exclusive title under development for the Wii U during the Nintendo Direction presentation held on the same day.

“As game developers, we are incredibly excited to be able to announce a new title to all of our fans; however, we are aware that the announcement may have come as a shock to many of you.

“As with Bayonetta, Bayonetta 2 is under development and production here at PlatinumGames, and is a true sequel to the acclaimed first game in the series. Bayonetta is one of our most beloved titles, and it played a large part in establishing PlatinumGames as an emerging game studio in the minds of users worldwide. Bayonetta has fans the world over, and we would never dream of alienating them from participating in the future of PlatinumGames.

“That being said, the console games market is in a state of upheaval, so establishing a new game franchise requires a considerable amount of will, determination, and love. Bayonetta is a brand that we want to see become stronger, reaching the hands of more and more gamers, so we have continued to consult with SEGA, the previous game’s publisher, on how we can make sure this takes place. Our answer was a new partnership with Nintendo.

“Along with their new hardware, Nintendo, as a company, is dedicated to establishing a new future for the games industry, as you can tell by their record of passionate support for gaming. Alongside Nintendo, we hope to grow the Bayonetta brand beyond where it stands today, allowing even more gamers around the world to experience the action of our beloved witch. As developers, we are working hard to make this a reality.

“We hope that you will look forward to what we have in store.”

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