Versus Evil and Obsidian Entertainment have revealed that Pillars of Eternity II: Deadfire Ultimate Edition won’t release on Nintendo Switch until next year.
“The team itself has done a lot of work to make sure the versions are all the same world of Eternity you’ve come to expect,” Versus Evil head of production Lance James explained to Gamereactor.
“The Switch does have a few differences, mainly some performance tweaks but nothing that will make it look or feel any different from what you are playing anywhere else. It’s meant to be the same great world of Eternity that the fans and newcomers have come to expect.
“It’s a big game with lots of attention to detail and I say that meaning the way the leaves move on the trees, the way water operates, the way spells operate, the way combat operates. Every little nook and cranny has a little bit of life to it, so it has been challenging, rightfully so.
“We’ve taken a lot of playtests, we’ve worked with the team at Obsidian, to get a lot of feedback, to make sure everything feels right and feels good. Frankly, it’s just one of those things where we’ve got to touch lots of little pieces, one at a time, to make sure things do feel right, and to ensure that the porting process keeps it feeling like the world of Eternity.”
The Unity-powered role-playing game’s narrative centers on the god Eothas, who, once thought to have been destroyed, has returned to life as a titanic statue. As the Watcher of Caed Nua, it is down to you to discover his true purpose and decide whether to help or hinder his efforts.
It comes to the portable home console with all downloadable content, which includes Beast of Winter, The Forgotten Sanctum, and Seeker, Slayer, Survivor – packed with more than 100 hours of gameplay per playthrough.
Pillars of Eternity II: Deadfire Ultimate Edition will release at retail and on the Nintendo eShop for Nintendo Switch worldwide in 2020.