Pachter: Wii U late October launch “makes sense”

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Wedbush Morgan Securities video games analyst Michael Pachter has predicted that a late October launch for Wii U “makes sense.”

Such comments were made within within the latest episode of Pach-Attack!, in which Pachter was also asked as to why Nintendo haven’t confirmed the console specifications yet.

“There’s a couple of reasons, I think. For one, they’re probably not certain exactly what their final specs are going to be. When I say that, they have the CPU and GPU down absolutely as developers are making games for it.

“I think they’re just waiting to see what the commodity prices are like, and what the assembly is going to cost them. They kind of have to go final at least three to four months before the thing launches, so I think you’ll hear specs around E3 and I think you should look for around a late October launch. That makes sense.”

The Wii previously launched in North America on November 19th 2006, with a European release on December 8th. Prior to that the GameCube hit North America on November 18th 2001, with it arriving in Europe on May 3rd 2002.

“The answer is nobody has any clue, including Ubisoft,” Pachter later expanded, responding to whether the console would release prior to Assassin’s Creed III.

“The game will come out on October 30th, and it’ll come out on Wii U if it’s out by then. If there’s not a Wii U by then, guess what, it’ll be held until it launches.

“I think it’s likely that Nintendo is shooting for around that date on Wii U. Historically, we haven’t really gotten console launches in the US and Europe past about November 15th, so October 30th sounds totally reasonable to me. But, I don’t think anyone has any clue. Nintendo does what Nintendo decides to do.”

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