Nintendo On Why Not Every Switch Game Supports Cloud Save Backup
We have known for a while that not every Nintendo Switch game will have Save Data Cloud support when the Nintendo Switch Online service launches, but, as that nears, Nintendo has started to confirm which won’t.
Alongside news that we can assume was to be shared in the delayed Nintendo Direct presentation, game pages on the Nintendo of America website will now state, where applicable, this message: “This game does not support Save Data Cloud backup.”
So far, this has been spotted on the pages for Dark Souls Remastered, Dead Cells, FIFA 19, NBA 2K19, Splatoon 2 and Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee!.
That has been a stance that The Pokémon Company has had for some time, in an effort to reduce the chance that save data can be hacked and prevent players from reloading to a point before they traded Pokémon. But, it is the other games that have been questioned, to which Nintendo has responded.
“The vast majority of Nintendo Switch games will support Save Data Cloud backup. However, in certain games this feature would make it possible to, for example, regain items that had been traded to other players, or revert to a higher online multiplayer ranking that had been lost,” a Nintendo of America representative explained to Game Informer.
“To ensure fair play, Save Data Cloud backup may not be enabled for such games. To ensure that Save Data Cloud backups cannot be used to unfairly affect online multiplayer rankings, the feature will not be enabled in Splatoon 2.”
The Nintendo Switch Online service will launch in late September. The pricing plans for Nintendo Switch Online are £3.49 ($3.99) per month, £6.99 ($7.99) for three months or £17.99 ($19.99) for 12 months.
There is a 12 month Family Membership for £31.49 ($34.99) that will allow a Nintendo Account holder to “invite up to seven others to join a family group” that will all have access to Nintendo Switch Online.