It has emerged that Nintendo has joined the not-for-profit Khronos Group, a consortium that looks to create “open standards for the authoring and acceleration of parallel computing, graphics, dynamic media, computer vision and sensor processing on a wide variety of platforms and devices.”
That sees the company rub shoulders with other members such as Blizzard, EA, Google, Microsoft, Oculus VR, Panasonic, Toshiba, Unity and Valve, alongside whom they can share their thoughts on using Khronos technology to develop license-free, royalty-free products.
Nintendo had been added to the Group’s contributing members earlier in September, within which they can vote and participate in API development. However, only the board of promoters can cast final approval on new API specifications.[Thanks Gamasutra]