Nintendo is continuing to look to hire more people to expand the team developing the sequel to The Legend of Zelda: Breath of the Wild, with the company having highlighted job adverts this week.
The sequel had been revealed in the E3 2019 Nintendo Direct presentation, a cutscene hinting a much darker tone to Link’s next adventure.
Based in Kyoto, these are contract roles that will work on “project-specific development for a limited time” and are suited to those wanting to gain experience with large-scale game planning.
The first role is working as a 3D computer graphic designer that will work on topography production, which will see successful candidates working on both level design and concept art.
And then the second role is for a level designer, who will work on broader tasks like game events, dungeons, field planning, and enemy placements.
Eiji Aonuma had previously revealed that the sequel was in development in The Legend of Zelda: Breath of the Wild – Master Works,
and wants to retain the level of freedom that was introduced in the Nintendo Switch and Wii U exclusive.
The Legend of Zelda: Breath of the Wild is now available exclusively for Nintendo Switch and Wii U worldwide.
— 任天堂株式会社 (@Nintendo) July 5, 2019