Nintendo is looking to hire more people to help create the next game in The Legend of Zelda series, with the company having posted two job adverts this week.
The first job is to work as a 3DCG designer that will be responsible for topography production, and, if the successful candidate is suitable, could see them also work on both level design and concept art.
Those that want to apply will need experience with Maya and Adobe PhotoShop, developing for high-definition consoles and, for when collaborating with other staff, the ability to communicate in Japanese.
The second role is for a level designer, suited to someone that has built experience in their career as a planner. If successful in their application, they will work on broader tasks like game events, dungeons, field planning and enemy placements.
Eiji Aonuma had previously revealed that the next game was in development in The Legend of Zelda: Breath of the Wild – Master Works,
and wants to retain the level of freedom that was introduced in the Nintendo Switch and Wii U exclusive.