Unity have shared Nintendo of America’s presentation at their Unite 2014 conference, which talks through the processes and procedures connected to publishing on Wii U through the Nintendo eShop.
The event, which took place in Seattle between 20th – 22nd August, saw the company’s Damon Baker discuss a range of topics. Whether that be why developers should consider releasing on Wii U, how their first-party games are driving business momentum, a demographic breakdown, or the support that Nintendo of America provide.
It’s an enlightening presentation, and one that will certainly be of interest to aspiring and established developers alike. You can watch it in entirety below, and savour all the insight that it provides!
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