Nintendo delivering two GDC Europe developer sessions
With Nintendo of Europe having confirmed their attendance at GDC Europe, the Platinum Sponsor has shared details regarding their two sessions in which the company will seek to entice further indie support for Wii U.
Attendees can speak to Nintendo to learn about self-publishing on Nintendo eShop, with registered developers benefiting from the freedom to sell their games in a way that suits their business – with no concept approval process, the freedom to set the price and release date, and without a sales threshold.
GDC Europe takes place between August 19th – 21st in Cologne, Germany, with developers able to register their interest at http://wiiu-developers.nintendo.com.
At the conference, Nintendo will host two different sessions:
Application Development with HTML and Java Script for Wii U
Monday 19th August, from 13:00 – 14:00
Speakers: Martin Buchholz (NOE), Svyetoslav Pidgornyy (NOE)
“Highlighting the way that developers can quickly develop Wii U software using Nintendo Web Framework.”
Unity, Wii U and You
Tuesday 20th August, 13:00 – 14:00
Speakers: Wayne Johnson (Unity), James Steele (NOE)
“Focusing on the benefits for developers through Nintendo’s collaboration with Unity, demonstrating the technical advantages of using Unity and the process of getting your title published on Wii U.