Nintendo considering middleware providers for 3DS

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Already available to those developing for Wii U, the worldwide license agreement between Nintendo and Unity Technologies has seen many indie developers begin working to bring their games to the console.

With Wii U support now in place, Damon Baker, Nintendo of America’s senior manager of marketing, has indicated that the company are now turning their attention to 3DS to see whether middleware could help developers port their games to the handheld.

“We’ve had those discussions and we are definitely looking at that”, Baker replied in response to whether Unity support would be introduced to 3DS.

“Our priority was to get the Wii U build [of Unity] up and done and ready. Because we need a test environment for it, it’s taken a while for Unity to get finalised on Wii U, so that we can actually test against it. So that has been made available now and that is why we’ve got all of these [game] candidates waiting in the wings that are just going through the submission process at this point.

“Now, we can move on to other platforms and see how we can make those compatible, either with Unity or with additional middleware providers as well.”

He closed, “So, 3DS is definitely an exciting platform for us, because we’ve got a huge install base, and we want to take advantage of that. We’ve got a lot of developers that want to take advantage of it. So, we’re working towards that as well. But nothing to announce at this time”.

[Thanks Siliconera]

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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