Need for Speed: Rivals will speed past Wii U this year, the decision being another to add to the poor sales pile.
That’s according to creative director Craig Sullivan who reasoned that Criterion’s efforts to deliver Need for Speed: Most Wanted U to the console, described by the developer as being “by far the best-looking version“, was met with a disappointing sales performance.
“Honestly, it’s not the kind of stuff that I like talking about in detail, that much,” Sullivan explained to TheSixthAxis. “We did a load of extra work on the Wii U version, and we had a lot of guys working on that stuff, you know?
“It didn’t really sell that many, in terms of the Wii U market. I would love for it to have, because we put so much effort into that, trust me. I’d love for it to be way bigger than it was, and the same for the Vita.
“[Rivals] is going onto new hardware, and you have to work out where you focus your efforts. The 200 people working on this game are only capable of making so much, and doing so many different versions of the game, so we had to go with where we think the biggest audience will be for the game, and that’s where we are.”
We already know that EA have no games in development for Wii U, although still see it “as an opportunity for the future.” Whilst that hasn’t yet been realised, we can hope that Need for Speed will make a return to Nintendo’s platforms one day.