n-Space Closes Down After 22 Years

geist-gamecube

n-Space has confirmed that the studio will close after 22 years in the industry, a difficult decision that comes after “rounds of layoffs over the past few months.”

Their storied history saw them come to prominence on Nintendo DS, where they notably brought Activision’s Call of Duty series to the handheld. Whereas they collaborated with Square Enix on Heroes of Ruin for Nintendo 3DS, and, to those that remember it, cult classic Geist on GameCube.

The news surfaced from artist Ben Leary, who paid credit to colleagues for working “long and hard to keep this from happening” while giving thanks to president Dan O’Leary in part “for his efforts and transparency throughout the process.”

Digital Extremes, who published n-Space’s most recent project Sword Coast Legends, shared that they were “deeply saddened” by the news, but that their “passion for creating games never faltered” even in such circumstances.

“We are deeply saddened by the closing of n-Space,” a Digital Extremes representative shared. “Staying alive as a mid-sized independent developer in the games industry is no small feat. Their passion for creating games never faltered and their dedicated team has ended on the high note of completing the console version of Sword Coast Legends.

“We are working hard with them to realise as much as we can for their team during this difficult time and encourage players to keep an eye on the official website for more details on the launch of Sword Coast Legends on Xbox One and PlayStation 4.”

Our thoughts are with those affected by the news, and I hope that they are soon able to find new roles to move into. And, thanks for all the hours of fun that you created for us.

Written by
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

1 Comment

  1. Sorry to see you go, knowing the time and effort you put into your games from the time you started out and what you built it up to you did a fantastic job. I always loved the Rug Rats, thanks for all your great work and efforts. Susan Lipscher Schulstrom

    Reply

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