Mission Mode Was Scrapped In Mario Kart Wii


Mario Kart Wii saw a worldwide release nearly 10 years ago, but that doesn’t mean that there weren’t secrets left to discover.

YouTube user MrBean35000vr has discovered that Nintendo had originally planned to include a Mission Mode in the Wii exclusive kart racer, similar to that seen in Mario Kart DS.

On Nintendo DS, it saw players challenged with completing different challenges such as driving through numbered gates in order, collecting coins, destroying item boxes, and performing power-slide turbo boosts. There were to be similar challenges in Mario Kart Wii.

“So, you may be wondering, how has nobody found this before now? The reason all this took so long to find is just because the game doesn’t try to load these screens at all, ever, even on the menus that would once upon a time have contained them,” MrBean35000vr explains.

“So in order to get at them, you’d have to convince the game it was supposed to load them first, which I did, and then politely asking them to render actually works!

“Moreover, these screens change the game state into an unused mode, similar yet different to that of Competition and Tournaments, revealing a bunch of features that were once part of Mario Kart DS, hiding away in the depths of Mario Kart Wii’s code.”

Written by
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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