Mighty No. 9 delayed to September as Deep Silver sign as publisher

Mighty No. 9 has been delayed beyond the game’s Spring release window to September, coming alongside news that Comcept have partnered with Deep Silver to bring it to retail.

They share that additional resources, and time, will allow them to “add significant value for both existing Kickstarter backers and new players alike,” broken down as follows:

– An all-new stage including an epic battle with Beck’s rival Ray that, upon completion, unlocks Ray as a playable character for the entire main game, adding unique skills and all-new gameplay mechanics. The stage will be available as additional downloadable content, adding huge replay value. This extra content will be included in the retail editions and will be offered free of charge to all backers of the project at the launch of the game.

– Japanese and French voice-overs have been recorded and will be added to all versions of the game alongside the already planned English VO.

– Deep Silver will provide localised versions with subtitles in English, Spanish, French, Italian, German, Russian, Polish an Brazilian Portuguese.

It was outlined that Comcept will remain the owner of the Mighty No. 9 brand, with Deep Silver “spearheading the sales area” while assisting with the game’s quality assurance testing.

“First and foremost, Comcept maintains total creative control over the Mighty No. 9 IP, both for this game and for any future titles,” the Japanese developer shared within an FAQ. “Partnering with Deep Silver has given us the resources to add even more content to our dream project, and help out with publicity and marketing so the developers can stay focused on making a great game. Frankly, we feel super lucky to have found a partner who understands our desires as game creators, and shares our passion for making this project the best it can be!”

Mighty No. 9 will release at retail and through the Nintendo eShop for Wii U in North America on September 15th, and everywhere else worldwide on September 18th.

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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