Mass Effect executive producer Casey Hudson departs BioWare

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It has been announced that Casey Hudson, executive producer for the Mass Effect series, has “decided to hit the reset button and move on from BioWare.”

We may have only been treated to the conclusion of the Mass Effect trilogy on Wii U, but Hudson leaves the studio after 16 years and describes it as “without a doubt the most difficult decision of my career.”

He initially began as a technical artist, working on games such as MDK 2 and Baldur’s Gate II: Shadows of Amn, before shifting to become project director for Star Wars: Knights of the Old Republic.

“After what already feels like a lifetime of extraordinary experiences, I have decided to hit the reset button and move on from BioWare. I’ll take a much needed break, get perspective on what I really want to do with the next phase of my life, and eventually, take on a new set of challenges,” Hudson wrote in an internal memo to company employees.

“Though there’s never an easy time to make a change like this, I believe this is the best time for it. The foundation of our new IP in Edmonton is complete, and the team is ready to move forward into pre-production on a title that I think will redefine interactive entertainment. Development for the next Mass Effect game is well underway, with stunning assets and playable builds that prove the team is ready to deliver the best Mass Effect experience to date. And the Dragon Age: Inquisition team is putting the final touches on a truly ambitious title with some of the most beautiful visuals I’ve seen in a game.

“But while I feel that the time has come, this is without a doubt the most difficult decision of my career. BioWare is as magical a place today as it was when I started. The projects we are working on are some of the most exciting and prestigious in the world. The talent in our teams is second to none. And the people here are some of my closest friends. I’ve spent more time with many of you than my own family, and I have enjoyed every day of it.”

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