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It turns out that work on Luigi’s Mansion 3 started as a prototype for Wii U, before the eventual decision, as once rumored, to shift the game’s development to Nintendo Switch.

That’s according to producer Kensuke Tanabe, who, when asked about the inspiration behind Luigi’s new moves, revealed that Next Level Games came up with them while “working on the Wii U version.”

“I always mention this to Next Level Games when we start working on a new game. When we’re creating a new game, we always want to include some sort of new element,” Tanabe explained on Nintendo Treehouse: Live.

“These moves were actually something we came up with when we were working on the Wii U version, and something that Next Level Games came up with.

“When they made a prototype and let us use Slam and Burst, it was just so satisfying when you played it. So, when we saw this, we said ‘Well, the game’s pretty much done.’ [laughs]”

In Luigi’s Mansion 3, after receiving an invitation to a luxurious hotel the green-clad plumber sets out on a dream vacation with Mario and friends. However, his dream soon becomes a nightmare when King Boo reveals that it was a plan to capture them all.

With help from Professor E. Gadd, the reluctant and cowardly hero must work his way through the hotel’s haunted floors in an effort to save his friends.

Luigi carries the upgraded Poltergust G-00 that can be used to slam and blow away the ghosts’ defenses, or summon the all-green doppelganger Gooigi for help – whether playing solo or in co-operative multiplayer.

Luigi’s Mansion 3 will release exclusively for Nintendo Switch worldwide in 2019.

Alex Seedhouse

Alex Seedhouse

After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.