Iwata: Nintendo 3DS wasn’t launched with “a sufficient number of strong software titles”

Nintendo’s global president, Satoru Iwata, has acknowledged that the company launched the Nintendo 3DS when there wasn’t a “sufficient number of strong software titles” to make it a compelling product for consumers.

He was keen to point out, however, that such a situation wouldn’t be repeated with the launch of the Wii U.

Such comments were made during a recent shareholder meeting, in which Iwata stated: “We also must reflect on the fact that we were not able to launch Nintendo 3DS at a time when a sufficient number of strong software titles were ready. In order to avoid the same thing from happening to the Wii U, we are considering details, such as what software is suitable for the launch, more carefully than ever before.”

[Thanks, GameSpot]

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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