Havok have confirmed that their Havok Vision Engine is now available to those developing on Wii U, meaning that the company’s full product suite can now be utilised for games on the platform.
This follows an agreement with Nintendo, that made free binary downloads of Havok’s Physics and Animation technologies available to Wii U developers.
Alongside this, developers may purchase a source license for any or all of Havok’s products that includes the Havok Vision Engine, Havok Physics, Havok Animation, Havok Behavior, Havok Destruction, Havok AI, Havok Cloth, and Havok Script.
For those wondering which Wii U software has already utilised Havok’s tools, you can look to Darksiders II, Skylanders Giants, Assassin’s Creed III, Call of Duty: Black Ops II and Disney Epic Mickey 2: The Power of Two.
“We have shared a long-term partnership with Nintendo and are pleased to offer licensing of our entire product suite for Wii U developers worldwide,” comments Brian Waddle, vice president of sales and marketing at Havok.
“With several great Havok-powered launch titles recently released, we are pleased to see Wii U developers pushing the hardware with Havok’s tech. We look forward to seeing Havok Vision Engine power some great high-fidelity games on the new platform.”