Harada: Wii U processing speed lower than PS3 and Xbox 360

Tekken game director Katsuhiro Harada has stated that the Wii U’s processor speed fails to surpass that of either the PlayStation 3 or Xbox 360.

“As far as graphical processing and such, it’s not much of an issue. But as far as the CPU goes, the clock is kinda low,” Harada explained to Digital Spy.

“I guess they’re trying to keep power consumption down so we have to come up with creative ways to get around that and that’s taking a little bit of time.

“For example on PS3 it was kind of difficult at first, but if you made good use of the different cores, you could split up the processing tasks and you could achieve very good effects. But this is kind of a different issue than that.”

Whilst seemingly negative news, Harada did state that Wii U development of Tekken Tag Tournament 2 “isn’t far behind” efforts made on the rival platforms.

Written by
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

Leave a Reply

Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.

Manage Cookie Settings